Naughty Dog ha rilasciato una nuova patch per The Last of Us su Playstation 3 (versione 1.11) e per The Last of Us: Remastered su Playstation 4 (versione 1.06). L’update contiene molte correzioni e nuovi oggetti DLC, acquistabili sul Playstation Store non appena sarà aggiornato.
Ecco la lista di tutte le novità presenti negli aggiornamenti del gioco.
The Last of Us Remastered – PS4 Patch 1.06 Notes
Factions Multiplayer
New DLC Executions:
– Rifle (Semi-Auto, Burst Rifle, Full Auto, Variable Rifle, Scoped Semi Auto, Scoped Full Auto)
– Automatic Rifle (Assault Rifle, Specter)
– Sniper (Hunting Rifle, Military Sniper)
– Bow
– Revolver (Revolver, El Diablo)
– Pistol (9mm, Enforcer)
– Ground Shiv (unarmed, pistol)
– Stealth Shiv (from-behind and smoke-stunned shiv executions)
– Shotgun (Shotgun, Double Barrel, Tactical Shotgun)
New DLC Weapons:
– Tactical Shotgun
– Burst Pistol
– Short Rifle
– Crossbow
New DLC Survival Skills:
– Lone Wolf
– Second Chance
– Jack of All Trades
– Lucky Break
– Lethal Efficiency
New DLC Headgear:
– Viking Hat
– Plague Mask
– Smiley Mask
– Outlaw Mask
– Ski Goggles
– Broken Gas Mask
– Urban Camo Helmet
– Ballistic Helmet
New DLC Gestures:
– Dust Myself Off
– Evil Laugh
– Game Over
– Intimidation
– You’re Done
– Combat Formation
– Stretch
– I’m Watching You
Fixes:
– Agility footsteps are now as almost completely silent, like they are on PS3
– Arrows now fly in the correct direction for players observing the firing player
– Impact sounds from arrows are now audible
– Fixed a bug where a player could not send invites
– Fixed a bug that was kicking players who late-joined a game of Survivors
– Shooting a downed player who is using Fortitude 2 now deals the proper amount of damage for all users
– Scavenger 1 now gives the proper amount of ammo to a Variable Rifle user
– Fixed a crash that can occur when spectating your teammates
– Fixed several locations where graphics would drop out on High School and Hometown
– Fixed location where spawning on a teammate could result in getting stuck inside geometry on University and High School
– Fix for Late-Joiners possibly receiving more parts than intended when late-joining a game
– Fix for center supply box on University not spawning a 2×4 when opening in Survivors
– Fixed an issue with players being dropped from the lobby while searching for a matchmaking game
– Fixed a bug for a player be awarded extra stats for defensive downs in Interrogation
– Fixed a bug for a player be awarded extra stats for downing an attacker in Interrogations
Balance Changes
Weapon Balance:
– Silenced 9mm now costs one loadout point (was two)
– Full Auto Rifle now has a silencer option for two additional loadout points
– Full Auto Rifle upgrades now costs 300 / 600 parts (was 400 / 800)
– Machete now costs two loadout points instead of three
– Machete now gets one additional durability when modded
Part rewards:
– Winning 4-0 in Survivors (Absolute Victory) now gives an additional 1500 parts
– Winning 4-1 in Survivors (Decisive Victory) now gives an additional 500 parts
– Executing an enemy who is on a streak now gives an additional 200 parts. Players are considered to be on a streak when they have a total of six combined downs + executions without dying (e.g. downing and executing 3 players).
– Players late-joining into a game with unbalanced teams will receive additional 200 late-join parts for every missing player on their team
Interrogation Spawning:
– Added logic to Interrogation spawning so players who are being spawn-camped around their lockbox should spawn further away from it
– Updated Interrogation spawn points to provide more spawning options for players defending their lockbox on the following maps: Checkpoint, Lakeside, Bill’s Town, University, High School, Downtown, The Dam, Bookstore, Hometown, Bus Depot, Suburbs
TDM / Interrogation Spawning:
Adjusted some TDM / Interrogation spawns on certain maps that were causing players to spawn too far from the action –
Bill’s Town
– Removed spawns behind garage
Checkpoint
– Removed spawns in back alley behind Theater building
High School
– Removed most remote spawns in locker rooms
– Removed most remote spawns in back of gymnasium
– Added spawns inside gym closer to front doors
– Removed most remote spawns in library
– Removed most remote spawns above auto shop
University
– Removed most remote spawns in administration buildings near upper start spawn
– Removed duplicate set of spawns in upstairs sniper perch room above fountain
– Removed most remote spawns in back of science building
– Removed spawns on second floor walkway in science building (behind windows)
Water Tower
– Water Tower item caches (uphill & downhill) have been move to safer locations
Cover additions:
– Added selective cover to certain map locations which needed additional protection or sightline blocking for balance.
– Checkpoint: low cover added to the ambulance outside the theater
– Lakeside: low cover added next to the shed by the boat facing the gazebo
– Lakeside: low cover added at the back of the building facing the supply box behind the general store
– University: low cover added in both hallways where supply boxes are located
– High School: low cover added behind the school bus facing the supply box outside next to the flagpole
– High School: folded tables next to hallway supply box had the gaps at the bottom covered up; same with the folded table near the library spawn
– Bill’s Town: truck at the bottom of the street had the open door and gaps below the truck blocked
Supply Box Adjustments:
– Adjusted supply box locations closest to each team spawn on Water Tower to provide more cover / defensibility
The Last of Us – PS3 Patch 1.11 Notes
Factions Multiplayer
All notes for PS4 Patch 1.06 apply but there are six DLC executions categories instead of nine.
New DLC Executions:
– Sniper (Hunting Rifle, Military Sniper)
– Bow
– Revolver (Revolver, El Diablo)
– Pistol (9mm, Enforcer)
– Stealth Shiv (from-behind and smoke-stunned shiv executions)
– Shotgun (Shotgun, Double Barrel, Tactical Shotgun)
Additional Fixes:
– Fix for Interrogation lockbox unlocking too quickly early in the match
– Fix for the Launcher not awarding Long Range downs
– Fixed a typo on the Emblem selection screen